



I did some digging into Effekseer and getting spritesheets to work is actually really easy. Show me the way to make pixel sprites do the nasty, so I can make lewd stories for yall.One thing that has really bothered me with RPG Maker MZ was the removal of spritesheets. Do I have to make a sheet of blank/bald male/female sprites and manually pose each sprite position through an animated loop? Do I have to generate a character in engine, then take cuts of their heads to overlay on top of these animated blanks in each position? Is this done on the fly in MZ, or do I have to bake them together into a custom bmp sheet for each character and each pose, that MZ will then interpret as an animation? I've looked at 'sex animation sprite sheets' from, I think, previous version of RPGM, but I don't understand how it comes together nor what the workflow is. How are the animations made? Is it easy? Does it take a long time? Is there a trick, a program or obvious resources I'm overlooking? I'm talking straight up 2d pixel sex, with a text box to output speech and thoughts throughout, etc. I'm thinking sex animations as per NTRPG1/2, or Henteria Chronicles 2 because I like that style, it seems accessable even for a non-artist, and it feels like carrying on an old-school tradition. The only thing I do not know where to start with, will be the actual sex animations themselves. I can write, I have plots and stories ready to flesh out. I want to do a simple, private project or two to get the hang of things before I consider making something releasable to the public.

I understand using the engine to make characters, and mapping, and I'll get to scripting later. I've been considering trying to make my own game, both to try my hand at making one exactly how I'd like, but also as a way to give back to the community and maybe give them a deep and enjoyable experience as many others have done for me.
